    // JavaScript to interpolate random images into a page.    var img = 5;     // Number of alternative images    var pic = new Array(img);  // Array to hold filenames        pic[0] = "img-hp/1.jpg";pic[1] = "img-hp/2.jpg";pic[2] = "img-hp/3.jpg";
pic[3] = "img-hp/4.jpg";
pic[4] = "img-hp/5.jpg";function pickRandom(range) {if (Math.random)return Math.round(Math.random() * (range-1));else {var now = new Date();return (now.getTime() / 1000) % range;}}// Write out an IMG tag, using a randomly-chosen image name.var choice = pickRandom(img);// -->
